3D Modeling | Texturing

Hulk and Shambler creatures
Created for upcoming yet to be released game Fictorum. Property of Scraping Bottom Games.
Creatures concepted, modeled and textured by myself, while trying to fit to Fictorum and the vision from Scraping Bottom.
Each about 20k tri's, 2k albedo/metal/roughness pbr textures with emissive.
Sculpted in zbrush, remeshed in 3D-coat, textured in substance painter.